Gamification was set to take the world by storm. And yet, many bold predictions from the influential 2011 Gartner Hype Cycle report about the gamification industry did not materialize. So was it just a fad? Or is the best yet to come? Let’s take a look at where things stand in heading into 2019. This post was first published on eLearning Industry.
from eLearning Industry http://bit.ly/2TnwWD0
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